The LOGIN agenda page will start filling in by mid March when sessions are scheduled. For now, you can view all sessions on the Sessions page.
| Monday |
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3:00 PM to 7:00 PM
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Early Check-in and Onsite Registration |
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7:00 PM to 8:30 PM
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Welcome and Session Preview Grand Ballroom
Han Zhihai (Howell International Trade Fair Ltd.) Jay Moore (BitRaider) |
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8:30 PM to 11:00 PM
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Opening Reception, sponsored by iGN Entertainment |
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| Tuesday |
| Room | Harbor | Seaport | Salon AB | Salon EF |
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7:30 AM to 8:30 AM
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Networking Breakfast Grand Ballroom
James Hursthouse (BigWorld PTY) |
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9:00 AM to 10:00 AM
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Lecture: Market Overview Europe: Conquering a divided market
Carsten van Husen (Gameforge 4D GmbH) Globalization Track |
Lecture: A practical approach to green
George Dolbier (IBM) Programming/Tech Track |
Panel: Online Gaming Communities: The only thriving industry in America?
Todd Northcutt (IGN Entertainment) Dennis Fong (Raptr) Ian Atkinson (THQ Inc.) David Chang (GamesCampus) Business Track |
Lecture: Why Your Lawyer Should be Your Design Partner!
Sean F. Kane, Esq. (Drakeford & Kane LLC) Design Track |
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10:30 AM to 11:30 AM
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Lecture: It's 10pm: do you know where your players are?
Darius Kazemi (Orbus Gameworks) Design Track |
Lecture: 10 Tools To Grow Your Bottom Line in 60 Days - An Executive Interactive Workshop
Mark Friedler (MarkFriedler.com) Business Track |
Panel: Middleware Roundup
Joe Ludwig Mitch Ferguson (Carbine Studios) Rick Lambright (Gazillion Entertainment) Patricio Jutard (Three Melons) Chris Dyl (Turbine) Programming/Tech Track |
Lecture: Payment 101..201..301 for Online Gaming
Steve Klebe (Vindicia, Inc.) Business Track |
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12:00 PM to 1:30 PM
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Keynote Lunch: What’s a Wave and What’s a Puddle? Grand Ballroom
Dean Takahashi (VentureBeat) Business Track |
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2:00 PM to 3:00 PM
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Lecture: The Keys to Social Play: Designing Viral Distribution without Spamming Your Friends
Nicole Lazzaro (XEODesign, Inc.) Design Track |
Lecture: Pathfinding Solutions for large online worlds
John W. Ratcliff (Simutronics Corporation) Programming/Tech Track |
Panel: Taking Money From Kids and Foreigners; Not Just for Bullies and Street Performers Anymore
Jeremy Liew (Lightspeed Venture Partners) Gene Hoffman (Vindicia) Adam Caplan (Super Rewards) David Marcus (Zong) Rob Goldberg (GMG Entertainment) Business Track |
Lecture: Virtual Worlds and Children: It’s Not Childsplay Anymore
James Dunstan (Garvey Schubert Barer) Legal Track |
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3:30 PM to 4:00 PM
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Lecture: Creating the Most Effective PR Program for Online Games
Sue Bohle (The Bohle Company) Business Track |
Mini Lecture: Designing with Cheaters in Mind
Brian Green (Near Death Studios, Inc.) Design Track |
Panel: The 3 C's - Cards, Coupons and Contests. Strategies for Success.
Scott Warner (Garvey Schubert Barer) Charles Merrin (Smith & Tinker, Inc.) Joe Hyrkin (Gaia Online) Business Track |
Lecture: Assembling Your Online Community Dream Team: Proven Practices for Building and Supporting an OCR Team
Troy Hewitt (Carbine Studios) Community Track |
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4:00 PM to 4:30 PM
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Mini Lecture: How to Build a Robust Facebook/MySpace Game in a Week
Vicky Tamaru (Plexipixel, Inc.) Design Track |
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5:00 PM to 6:00 PM
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Lecture: Building Like You Play: The Mechanics of a 100% Virtual Development Team
Christopher Natsuume (Boomzap Entertainment) Business Track |
Lecture: What Augmented Reality means for game developers
Joe Ludwig Programming/Tech Track |
Panel: Enter the Dragon: Chinese Game Companies in the U.S.?
Michael Cai (Interpret LLC) Zhan Ye (GameVision) Bill Wang (Perfect World) Jia Ji (Couchange) Globalization Track |
Debate: Debate! Secondary Markets
Brandon Reinhart (Valve Software) Geoffrey Zatkin (Electronic Entertainment Design and Research) Martin Herdina (fatfoogoo) Business Track |
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| Wednesday |
| Room | Harbor | Seaport | Salon AB | Salon EF |
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7:30 AM to 8:30 AM
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Networking Breakfast Grand Ballroom
Darius Kazemi (Orbus Gameworks) |
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9:00 AM to 10:00 AM
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Lecture: Communities - Getting More Bang For Your Buck
Nicole Hamlett (Cryptic Studios) Community Track |
Lecture: Rethinking MMOG Localization
David Lakritz (Language Automation, Inc.) Globalization Track |
Panel: As virtual worlds, MMOs, and Social Networks Merge as Social Gaming
Ren Reynolds (the Virtual Policy Network) Robert Ferrari (Sanrio Digital) Wilson Kriegel (Outspark) Business Track |
Lecture: Economies of Fun
Kevin Maginn (Flying Lab Software) Design Track |
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10:30 AM to 11:30 AM
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Lecture: Show me the monetization: How to generate real revenues from social traffic
Anu Shukla (Offerpal Media) Business Track |
Lecture: The Heterogenous Cloud: Comparing Amazon EC2, Microsoft Azure, Google App Engine and Your Own Servers
Don Alvarez (Accelerated Pictures, Inc.) Programming/Tech Track |
Panel: Funding Stories
Dean Takahashi (VentureBeat) Scott Dodson (Divide by Zero Games, Inc.) Scott Brown (NetDevil Ltd) Toby Ragaini (Big Fish Games) Jason Robar (The Amazing Society) Business Track |
Lecture: Designing for a New Audience - A Case Study
Sam Lewis (ZeniMax Online Studios) Design Track |
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12:00 PM to 1:30 PM
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Keynote Lunch: Wednesday Keynote - TBA Grand Ballroom
Charlie Stross |
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2:00 PM to 3:00 PM
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Lecture: Russian Online Gaming Industry Review
Sergey Orlovskiy (Nival Group) Globalization Track |
Lecture: Demographic shifts in Online Gaming: 2008 in review.
Edward Hunter (comScore) Business Track |
Panel: Using Downloadable Content to Combat Game Resale
Geoffrey Zatkin (Electronic Entertainment Design and Research) Lowell Vaughen (WB Games) Robin Walker (Valve Software) Kirk A. Soderquist (Perknis Coie LLP) Jeff Sullivan (Xbox 360) Business Track |
Lecture: Game Design in the Wilderness: Experimentation in Play in CampFu
Nick Fortugno (Rebel Monkey) Design Track |
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3:30 PM to 4:00 PM
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Mini Lecture: Data That Matters
Jessica Tams (Casual Games Association) Business Track |
Lecture: Collectively Capturing and Combing Client Crashes
Joshua M Kriegshauser (Sony Online Entertainment, LLC.) Programming/Tech Track |
Panel: Online Gaming Portals: Positive Explosion or Impending Doom?
Jason Wonacott (Wonacott Communications, LLC) Philip Yun (NHN USA, Inc.) Andy Tong (MMOABC) Jeffrey Anderson (Quick Hit) Kevin Crawford (Atlus Online) Business Track |
Lecture: Funding Fundamentals
Scott Dodson (Divide by Zero Games, Inc.) Business Track |
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4:00 PM to 4:30 PM
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Mini Lecture: Getting Them Hooked: Turning Consumers into Advocates for Your Products and Programs
Perrin Kaplan (Zebra Partners LLC) Business Track |
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5:00 PM to 6:00 PM
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Lecture: Balance Constraints: Lessons from Pirates
David Ryan Hunt (Flying Lab Software) Design Track |
Lecture: The Virtual World of Chuggington: A First Time Director's Post-Mortem
Samuel Bennett (Ludorum) Business Track |
Panel: Online Games 2014: Twelve Spoilers for the Future
Peter Freese Charlie Stross Adam Martin David Edery Tarrnie Williams (Independent) Business Track |
Debate: Debate! Designers and Scripting Systems
Brandon Reinhart (Valve Software) Marty Poulin (Shady Logic Studios) Isaac Barry (GameHouse) Programming/Tech Track |
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7:00 PM to 10:00 PM
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Official Conference Networking Party, sponsored by SAVVIS |
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| Thursday |
| Room | Harbor | Seaport | Salon AB | Salon EF |
|---|
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7:30 AM to 8:30 AM
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Networking Breakfast Grand Ballroom
Cynthia Freese (Evergreen Events, Inc) |
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9:00 AM to 10:00 AM
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Roundtable: Barriers to entry: Is Flash the answer to Life, the Universe, and Everything?
Rick Lambright (Gazillion Entertainment) Programming/Tech Track |
Lecture: Making iPhone work for you: Using a go anywhere always on network to keep players playing.
Brian Robbins (Fuel Industries) Business Track |
Lecture: PopCap's first year in China -- a post-mortem
James Gwertzman (PopCap Games, Inc.) Globalization Track |
Lecture: The Real Value of Violence: Helping and hurting the player experience & the bottom line
Scott Rigby (Immersyve, Inc) Design Track |
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10:30 AM to 11:00 AM
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Roundtable: Fansites in the Age of Centralization
Meghan Rodberg (Turbine, Inc.) Community Track |
Lecture: Procedural Techniques for Optimized Distribution of Online Games and Large-Scale User Generated Content
Sébastien Deguy (Allegorithmic) Programming/Tech Track |
Mini Lecture: The Broadening Demographics of Online Gamers: An Examination of Gameplay Trends
Jon Radoff (GamerDNA, Inc.) Business Track |
Lecture: Creating Your Own Happy Ending: Managing an Original IP for Success and Impact
Jess Lebow Design Track |
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11:00 AM to 11:30 AM
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12:00 PM to 1:30 PM
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Keynote Lunch: Make Games Not War Grand Ballroom
Jesse Schell (Schell Games) |
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2:00 PM to 2:30 PM
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Roundtable: From Enlightenment to Action: Year Two of the BetterEULA Project
Erin Hoffman (HumaNature Studios) Legal Track |
Mini Lecture: Spam Filtering in MMOs
Nandor T. Szots (Sony Online Entertainment, LLC) Programming/Tech Track |
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Lecture: Building Online Games for the Console Generation: Challenges and Opportunities
Craig Alexander (Turbine, Inc.) Design Track |
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2:30 PM to 3:00 PM
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Mini Lecture: User-Created Content & Stage-Gate: An Evolutionary Approach to Game Design
Quoc Tran (Gendai Games) Design Track |
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3:30 PM to 4:30 PM
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Roundtable: F2P Games an emerging model: Recession proof or just another hype?
Carsten van Husen (Gameforge 4D GmbH) Business Track |
Lecture: What you already know about building secure software...
Dave Weinstein (Microsoft) Programming/Tech Track |
Lecture: The Business of Design: Designing for your Monetization Model
James Portnow (Divide by Zero Games) Design Track |
Debate: Debate! Virtual Property Ownership
Brandon Reinhart (Valve Software) Erik Bethke (GoPets Ltd.) Jon Grande (Exponential Entertainment) Legal Track |