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Agenda

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The LOGIN agenda page will start filling in by mid March when sessions are scheduled. For now, you can view all sessions on the Sessions page.

Monday

3:00 PM
to
7:00 PM

Early Check-in and Onsite Registration

7:00 PM
to
8:30 PM

Welcome and Session Preview
Grand Ballroom

Han Zhihai (Howell International Trade Fair Ltd.)
Jay Moore (BitRaider)

8:30 PM
to
11:00 PM

Opening Reception, sponsored by iGN Entertainment
Tuesday
RoomHarborSeaportSalon ABSalon EF

7:30 AM
to
8:30 AM

Networking Breakfast
Grand Ballroom

James Hursthouse (BigWorld PTY)

9:00 AM
to
10:00 AM

Lecture: Market Overview Europe: Conquering a divided market

Carsten van Husen (Gameforge 4D GmbH)
Globalization Track
Lecture: A practical approach to green

George Dolbier (IBM)
Programming/Tech Track
Panel: Online Gaming Communities: The only thriving industry in America?

Todd Northcutt (IGN Entertainment)
Dennis Fong (Raptr)
Ian Atkinson (THQ Inc.)
David Chang (GamesCampus)
Business Track
Lecture: Why Your Lawyer Should be Your Design Partner!

Sean F. Kane, Esq. (Drakeford & Kane LLC)
Design Track

10:30 AM
to
11:30 AM

Lecture: It's 10pm: do you know where your players are?

Darius Kazemi (Orbus Gameworks)
Design Track
Lecture: 10 Tools To Grow Your Bottom Line in 60 Days - An Executive Interactive Workshop

Mark Friedler (MarkFriedler.com)
Business Track
Panel: Middleware Roundup

Joe Ludwig
Mitch Ferguson (Carbine Studios)
Rick Lambright (Gazillion Entertainment)
Patricio Jutard (Three Melons)
Chris Dyl (Turbine)
Programming/Tech Track
Lecture: Payment 101..201..301 for Online Gaming

Steve Klebe (Vindicia, Inc.)
Business Track

12:00 PM
to
1:30 PM

Keynote Lunch: What’s a Wave and What’s a Puddle?
Grand Ballroom

Dean Takahashi (VentureBeat)
Business Track

2:00 PM
to
3:00 PM

Lecture: The Keys to Social Play: Designing Viral Distribution without Spamming Your Friends

Nicole Lazzaro (XEODesign, Inc.)
Design Track
Lecture: Pathfinding Solutions for large online worlds

John W. Ratcliff (Simutronics Corporation)
Programming/Tech Track
Panel: Taking Money From Kids and Foreigners; Not Just for Bullies and Street Performers Anymore

Jeremy Liew (Lightspeed Venture Partners)
Gene Hoffman (Vindicia)
Adam Caplan (Super Rewards)
David Marcus (Zong)
Rob Goldberg (GMG Entertainment)
Business Track
Lecture: Virtual Worlds and Children: It’s Not Childsplay Anymore

James Dunstan (Garvey Schubert Barer)
Legal Track

3:30 PM
to
4:00 PM

Lecture: Creating the Most Effective PR Program for Online Games

Sue Bohle (The Bohle Company)
Business Track
Mini Lecture: Designing with Cheaters in Mind

Brian Green (Near Death Studios, Inc.)
Design Track
Panel: The 3 C's - Cards, Coupons and Contests. Strategies for Success.

Scott Warner (Garvey Schubert Barer)
Charles Merrin (Smith & Tinker, Inc.)
Joe Hyrkin (Gaia Online)
Business Track
Lecture: Assembling Your Online Community Dream Team: Proven Practices for Building and Supporting an OCR Team

Troy Hewitt (Carbine Studios)
Community Track

4:00 PM
to
4:30 PM

Mini Lecture: How to Build a Robust Facebook/MySpace Game in a Week

Vicky Tamaru (Plexipixel, Inc.)
Design Track

5:00 PM
to
6:00 PM

Lecture: Building Like You Play: The Mechanics of a 100% Virtual Development Team

Christopher Natsuume (Boomzap Entertainment)
Business Track
Lecture: What Augmented Reality means for game developers

Joe Ludwig
Programming/Tech Track
Panel: Enter the Dragon: Chinese Game Companies in the U.S.?

Michael Cai (Interpret LLC)
Zhan Ye (GameVision)
Bill Wang (Perfect World)
Jia Ji (Couchange)
Globalization Track
Debate: Debate! Secondary Markets

Brandon Reinhart (Valve Software)
Geoffrey Zatkin (Electronic Entertainment Design and Research)
Martin Herdina (fatfoogoo)
Business Track
Wednesday
RoomHarborSeaportSalon ABSalon EF

7:30 AM
to
8:30 AM

Networking Breakfast
Grand Ballroom

Darius Kazemi (Orbus Gameworks)

9:00 AM
to
10:00 AM

Lecture: Communities - Getting More Bang For Your Buck

Nicole Hamlett (Cryptic Studios)
Community Track
Lecture: Rethinking MMOG Localization

David Lakritz (Language Automation, Inc.)
Globalization Track
Panel: As virtual worlds, MMOs, and Social Networks Merge as Social Gaming

Ren Reynolds (the Virtual Policy Network)
Robert Ferrari (Sanrio Digital)
Wilson Kriegel (Outspark)
Business Track
Lecture: Economies of Fun

Kevin Maginn (Flying Lab Software)
Design Track

10:30 AM
to
11:30 AM

Lecture: Show me the monetization: How to generate real revenues from social traffic

Anu Shukla (Offerpal Media)
Business Track
Lecture: The Heterogenous Cloud: Comparing Amazon EC2, Microsoft Azure, Google App Engine and Your Own Servers

Don Alvarez (Accelerated Pictures, Inc.)
Programming/Tech Track
Panel: Funding Stories

Dean Takahashi (VentureBeat)
Scott Dodson (Divide by Zero Games, Inc.)
Scott Brown (NetDevil Ltd)
Toby Ragaini (Big Fish Games)
Jason Robar (The Amazing Society)
Business Track
Lecture: Designing for a New Audience - A Case Study

Sam Lewis (ZeniMax Online Studios)
Design Track

12:00 PM
to
1:30 PM

Keynote Lunch: Wednesday Keynote - TBA
Grand Ballroom

Charlie Stross

2:00 PM
to
3:00 PM

Lecture: Russian Online Gaming Industry Review

Sergey Orlovskiy (Nival Group)
Globalization Track
Lecture: Demographic shifts in Online Gaming: 2008 in review.

Edward Hunter (comScore)
Business Track
Panel: Using Downloadable Content to Combat Game Resale

Geoffrey Zatkin (Electronic Entertainment Design and Research)
Lowell Vaughen (WB Games)
Robin Walker (Valve Software)
Kirk A. Soderquist (Perknis Coie LLP)
Jeff Sullivan (Xbox 360)
Business Track
Lecture: Game Design in the Wilderness: Experimentation in Play in CampFu

Nick Fortugno (Rebel Monkey)
Design Track

3:30 PM
to
4:00 PM

Mini Lecture: Data That Matters

Jessica Tams (Casual Games Association)
Business Track
Lecture: Collectively Capturing and Combing Client Crashes

Joshua M Kriegshauser (Sony Online Entertainment, LLC.)
Programming/Tech Track
Panel: Online Gaming Portals: Positive Explosion or Impending Doom?

Jason Wonacott (Wonacott Communications, LLC)
Philip Yun (NHN USA, Inc.)
Andy Tong (MMOABC)
Jeffrey Anderson (Quick Hit)
Kevin Crawford (Atlus Online)
Business Track
Lecture: Funding Fundamentals

Scott Dodson (Divide by Zero Games, Inc.)
Business Track

4:00 PM
to
4:30 PM

Mini Lecture: Getting Them Hooked: Turning Consumers into Advocates for Your Products and Programs

Perrin Kaplan (Zebra Partners LLC)
Business Track

5:00 PM
to
6:00 PM

Lecture: Balance Constraints: Lessons from Pirates

David Ryan Hunt (Flying Lab Software)
Design Track
Lecture: The Virtual World of Chuggington: A First Time Director's Post-Mortem

Samuel Bennett (Ludorum)
Business Track
Panel: Online Games 2014: Twelve Spoilers for the Future

Peter Freese
Charlie Stross
Adam Martin
David Edery
Tarrnie Williams (Independent)
Business Track
Debate: Debate! Designers and Scripting Systems

Brandon Reinhart (Valve Software)
Marty Poulin (Shady Logic Studios)
Isaac Barry (GameHouse)
Programming/Tech Track

7:00 PM
to
10:00 PM

Official Conference Networking Party, sponsored by SAVVIS
Thursday
RoomHarborSeaportSalon ABSalon EF

7:30 AM
to
8:30 AM

Networking Breakfast
Grand Ballroom

Cynthia Freese (Evergreen Events, Inc)

9:00 AM
to
10:00 AM

Roundtable: Barriers to entry: Is Flash the answer to Life, the Universe, and Everything?

Rick Lambright (Gazillion Entertainment)
Programming/Tech Track
Lecture: Making iPhone work for you: Using a go anywhere always on network to keep players playing.

Brian Robbins (Fuel Industries)
Business Track
Lecture: PopCap's first year in China -- a post-mortem

James Gwertzman (PopCap Games, Inc.)
Globalization Track
Lecture: The Real Value of Violence: Helping and hurting the player experience & the bottom line

Scott Rigby (Immersyve, Inc)
Design Track

10:30 AM
to
11:00 AM

Roundtable: Fansites in the Age of Centralization

Meghan Rodberg (Turbine, Inc.)
Community Track
Lecture: Procedural Techniques for Optimized Distribution of Online Games and Large-Scale User Generated Content

Sébastien Deguy (Allegorithmic)
Programming/Tech Track
Mini Lecture: The Broadening Demographics of Online Gamers: An Examination of Gameplay Trends

Jon Radoff (GamerDNA, Inc.)
Business Track
Lecture: Creating Your Own Happy Ending: Managing an Original IP for Success and Impact

Jess Lebow
Design Track

11:00 AM
to
11:30 AM

 

12:00 PM
to
1:30 PM

Keynote Lunch: Make Games Not War
Grand Ballroom

Jesse Schell (Schell Games)

2:00 PM
to
2:30 PM

Roundtable: From Enlightenment to Action: Year Two of the BetterEULA Project

Erin Hoffman (HumaNature Studios)
Legal Track
Mini Lecture: Spam Filtering in MMOs

Nandor T. Szots (Sony Online Entertainment, LLC)
Programming/Tech Track
  Lecture: Building Online Games for the Console Generation: Challenges and Opportunities

Craig Alexander (Turbine, Inc.)
Design Track

2:30 PM
to
3:00 PM

Mini Lecture: User-Created Content & Stage-Gate: An Evolutionary Approach to Game Design

Quoc Tran (Gendai Games)
Design Track
 

3:30 PM
to
4:30 PM

Roundtable: F2P Games an emerging model: Recession proof or just another hype?

Carsten van Husen (Gameforge 4D GmbH)
Business Track
Lecture: What you already know about building secure software...

Dave Weinstein (Microsoft)
Programming/Tech Track
Lecture: The Business of Design: Designing for your Monetization Model

James Portnow (Divide by Zero Games)
Design Track
Debate: Debate! Virtual Property Ownership

Brandon Reinhart (Valve Software)
Erik Bethke (GoPets Ltd.)
Jon Grande (Exponential Entertainment)
Legal Track

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